Chapter one clarifications and edits.

master
Thomas Hintz 4 years ago
parent aa8ece3f0c
commit 40338a9498

@ -6,10 +6,9 @@
'("xelatex -shell-escape -interaction nonstopmode -output-directory %o %f"))
#+END_SRC
# #+latex_class: article
# #+latex_class_options: [a4paper,8pt]
# #+latex_header: \usepackage[a4paper,top=2.5cm,bottom=2.5cm,left=1.5cm,right=1.5cm]{geometry}
# #+latex_header:\renewcommand{\baselinestretch}{1.2}
#+latex_class: book
#+latex_class_options: [book,16pt,oneside]
#+latex_header: \usepackage[book,top=2.5cm,bottom=2.5cm,left=2.5cm,right=2.5cm]{geometry}
#+TITLE: High-Performance React
#+AUTHOR: Thomas Hintz
@ -213,18 +212,18 @@ This is what I'm thinking:
]
#+END_SRC
As you can see in, we have a clear mapping from our notation, JSM, to
the original HTML. Our tree is made up of three element arrays. The
first item in the array is the tag, the second is an object containing
the tag's properties, and the third is an array of its children; which
are all made up of the same three element arrays.
As you can see, we have a clear mapping from our notation, JSM, to the
original HTML. Our tree is made up of three element arrays. The first
item in the array is the tag, the second is an object containing the
tag's properties, and the third is an array of its children; which are
all made up of the same three element arrays.
The truth is though, if you stare at it long enough, although the
mapping is clear, how much fun would it be to read and write that on a
consistent basis? I can assure you, it is rather not fun. But it has
the advantage of being easy to insert into the DOM. All you need to do
is write a simple recursive function that ingests our data structure
and updates the DOM accordingly. We will get back to this.
and updates the DOM accordingly. We will get back to that.
So now we have a way to represent a tree of nodes and we
(theoretically) have a way to get those nodes into the DOM. But if we
@ -239,11 +238,11 @@ arbitrary JavaScript expressions wherever you want in a node. As you
may have realized, that's exactly what the JSX compiler does when it
sees curly braces!
There are three main differences between our data structure and the
real one that the JSX compiler outputs: it uses objects instead of
arrays, it inserts calls to React.createElement on children, and
spreads the children instead of containing them in an array. Here is
what real JSX compiler output looks like:
There are three main differences between JSM and the real output of
the JSX compiler: it uses objects instead of arrays, it inserts calls
to React.createElement on children, and spreads the children instead
of containing them in an array. Here is what real JSX compiler output
looks like:
# #+NAME: foo
# #+CAPTION: foo bar
@ -259,12 +258,12 @@ React.createElement(
);
#+END_SRC
As you can see, it is very similar to our markup data-structure and
for the purposes of this book we will use our own simplified
data-structure as it's a bit easier to work with. A JSX compiler also
does some validation and escapes input to prevent cross-site scripting
attacks. In practice though they would behave the same in the ways
that matter to us now.
As you can see, it is very similar to our JSM data-structure and for
the purposes of this book we will use JSM, as it's a bit easier to
work with. A JSX compiler also does some validation and escapes input
to prevent cross-site scripting attacks. In practice though, it would
behave the same in our areas of study and we will keep things simple
by leaving those aspects of the JSX compiler out.
So now that we've worked through JSX we're ready to tackle
~createElement~, the next item on our way to building our own React.
@ -273,9 +272,8 @@ So now that we've worked through JSX we're ready to tackle
React's ~render~ expects to consume a tree of element objects in a
specific, uniform format. ~createElement~ is the method by which we
achieve that objective. ~createElement~ will take as input our
JSX-like notation and output a tree of objects compatible with
~render~.
achieve that objective. ~createElement~ will take as input JSM and
output a tree of objects compatible with ~render~.
React expects nodes defined as JavaScript objects that look like this:
@ -295,12 +293,11 @@ That is: an object with two properties: ~type~ and ~props~. The
~props~ property contains all the properties of the node. The node's
~children~ are also considered part of its properties. The full
version of React's ~createElement~ includes more properties but they
are unlikely to be relevant to your application's performance or our
version of React here.
are not relevant to our study here.
#+BEGIN_SRC javascript
function createElement(node) {
// an array: not text, number, or other primitive
// if array (not text, number, or other primitive)
if (typeof node === 'object') {
const [ tag, props, children ] = node;
return {
@ -338,9 +335,9 @@ process of rendering our tree to the DOM!
** Render
There are now only two major puzzles remaining in our quest for our
own React. The next piece is: ~render~. How do we go from our tree of
nodes to actually displaying something on screen? The next puzzle we
will be solving is the render method.
own React. The next piece is: ~render~. How do we go from our JSM tree
of nodes, to actually displaying something on screen? To do that we
will explore the ~render~ method.
The signature for our ~render~ method should be familiar to you:
@ -368,7 +365,10 @@ the pseudocode until we have our own fully functional ~render~ method
using the same general algorithm React uses. In our first pass we will
focus on the initial render and ignore reconciliation.
TODO note what reconciliation is
#+BEGIN_NOTE
Reconciliation is basically React's "diffing" algorithm. We will be
exploring it after we work out the initial render.
#+END_NOTE
#+BEGIN_SRC javascript
function render(element, container) {
@ -396,9 +396,9 @@ The ~render~ method starts by creating the DOM element. Then we need
to set its properties. To do this we first need to filter out the
~children~ property and then we simply loop over the keys, setting
each property directly. Following that, we render each of the children
by looping over the children and recursively calling ~render~ on each
child with the ~container~ set to the current DOM element (which is
each child's parent).
by looping over them and recursively calling ~render~ on each child
with the ~container~ set to the current DOM element (which is each
child's parent).
Now we can go all the way from our JSX-like notation to a rendered
tree in the browser's DOM! But so far we can only add things to our
@ -416,14 +416,14 @@ changes. In a lot of ways, it is what makes React, React.
Conceptually, the way this works is that React generates a new element
tree for every render and compares the newly generated tree to the
tree generated on the previous render. Where it finds differences in
the tree it knows to mutate the DOM state. This is the "tree diffing"
algorithm.
tree generated on the previous render. Where it finds differences
between the trees it knows to mutate the DOM state. This is the "tree
diffing" algorithm.
Unfortunately those researching tree diffing in Computer Science have
Unfortunately, those researching tree diffing in Computer Science have
not yet produced a generic algorithm with sufficient performance for
use in something like React as the current best still [[https://grfia.dlsi.ua.es/ml/algorithms/references/editsurvey_bille.pdf][runs in
O(n^3)]].
use in something like React; as the current best algorithm still [[https://grfia.dlsi.ua.es/ml/algorithms/references/editsurvey_bille.pdf][runs
in O(n^3)]].
Since an O(n^3) algorithm isn't going to cut it in the real-world, the
creators of React instead use a set of heuristics to determine what
@ -446,16 +446,19 @@ In this section we will focus on the first part: differing types. In a
later chapter we will discuss and implement the ~key~ prop.
The approach we will take here is to integrate the heuristics that
React uses into our render method. This is similar to how React itself
does it and we will discuss React's actual implementation later when we
talk about Fibers.
React uses into our ~render~ method. Our implementation will be very
similar to how React itself does it and we will discuss React's actual
implementation later when we talk about Fibers.
Before we get into the code changes that implement the heuristics it
is important to remember that React /only/ looks at an element's type,
existence, and key. It does not do any other diffing. It does not diff
props. It does not diff sub-trees of modified parents.
Here is an overview of the algorithm we will be implementing:
While keeping that in mind, here is an overview of the algorithm we
will be implementing in the ~render~ method. ~element~ is the element
from the current tree and ~prevElement~ is the corresponding element
in the tree from the previous render.
#+BEGIN_SRC javascript
if (!element && prevElement)
@ -469,22 +472,21 @@ Here is an overview of the algorithm we will be implementing:
#+END_SRC
Notice that in every case, except deletion, we still call ~render~ on
the element's children. While its possible that the children will be
able to reuse their associated DOM elements, their ~render~ methods
will still be invoked.
the element's children. And while it's possible that the children will
have their associated DOM elements reused, their ~render~ methods will
still be invoked.
Now, to get started with our render method we must make some
modifications to our previous render method. First, we need to be
able to store and retrieve the previous render tree. Then we need to
add code to compare parts of the tree to decide if we need to
re-render something or if we can re-use DOM elements from the previous
render tree. And last we need to return a tree of elements that can be
used in the next render as a comparison and to reference the DOM
elements that we create. These new elements will have the same
structure as our current elements but we will add two new properties:
~domElement~ and ~parent~. ~domElement~ is the DOM element associated
with our synthetic element and ~parent~ is a reference to the parent
DOM element.
modifications to our previous render method. First, we need to be able
to store and retrieve the previous render tree. Then we need to add
code to compare parts of the tree to decide if we can re-use DOM
elements from the previous render tree. And last, we need to return a
tree of elements that can be used in the next render as a comparison
and to reference the DOM elements that we create. These new element
objects will have the same structure as our current elements but we
will add two new properties: ~domElement~ and ~parent~. ~domElement~
is the DOM element associated with our synthetic element and ~parent~
is a reference to the parent DOM element.
Here we begin by adding a global object that will store our last render
tree, keyed by the ~container~.
@ -510,7 +512,7 @@ rendering but takes an additional argument now: the
~prevElement~. ~prevElement~ is a reference to the corresponding
~element~ from the previous render and contains a reference to its
associated DOM element and parent DOM element. If it's the first
render or if we are rendering a new node or branch to the tree than
render or if we are rendering a new node or branch of the tree then
~prevElement~ will be ~undefined~. If, however, ~element~ is
~undefined~ and ~prevElement~ is defined then we know we need to
delete a node that previously existed.
@ -553,21 +555,22 @@ render its children is when we are deleting an existing DOM
element. We use this observation to group the calls for ~setDOMProps~
and ~renderChildren~. Choosing when to append a new DOM element to the
container is also part of the heuristics. If we can reuse an existing
DOM element then we do but if the element type has changed or if there
was no corresponding existing DOM element then and only then do we
append a new DOM element. This ensures the actual DOM tree isn't being
replaced every time we render, only the elements that change are
DOM element then we do, but if the element type has changed or if
there was no corresponding existing DOM element then and only then do
we append a new DOM element. This ensures the actual DOM tree isn't
being replaced every time we render, only the elements that change are
replaced.
In React, when a new DOM element is appended to the DOM tree, React
would invoke ~componentDidMount~ or ~useEffect~.
In the real React, when a new DOM element is appended to the DOM tree,
React would invoke ~componentDidMount~ or schedule ~useEffect~.
Next up we'll go through all the auxiliary methods that complete the
implementation.
Removing a DOM element is straightforward; we just ~removeChild~ on
the parent element. Before removing the element, React would invoke
~componentWillUnmount~ and ~useEffect~.
~componentWillUnmount~ and schedule the cleanup function for
~useEffect~.
#+BEGIN_SRC javascript
function removeDOMElement(prevElement) {
@ -580,7 +583,7 @@ creating a text element since the browser API differs slightly. We
also populate the text element's value as the API requires the first
argument to be specified even though later on when we set props we
will set it again. This is where React would invoke
~componentWillMount~.
~componentWillMount~ or schedule ~useEffect~.
#+BEGIN_SRC javascript
function createDOMElement(element) {
@ -592,7 +595,7 @@ function createDOMElement(element) {
To set the props on an element, we first clear all the existing props
and then loop through the current props, setting them accordingly. Of
course we filter out the ~children~ prop since we use that elsewhere
course, we filter out the ~children~ prop since we use that elsewhere
and it isn't intended to be set directly.
#+BEGIN_SRC javascript
@ -601,7 +604,7 @@ function setDOMProps(element, domElement, prevElement) {
Object.keys(prevElement.props)
.filter((key) => key !== 'children')
.forEach((key) => {
domElement[key] = '';
domElement[key] = ''; // clear prop
});
}
Object.keys(element.props)
@ -618,7 +621,7 @@ need to be updated or removed.
#+end_note
#+begin_warning
This algorithm for setting props does not correctly handle events
This algorithm for setting props does not correctly handle events,
which must be treated specially. For this exercise that detail is not
important though.
#+end_warning
@ -650,24 +653,34 @@ function renderChildren(element, domElement, prevElement = { props: { children:
It's very important to understand the algorithm used here because this
is essentially what happens in React when incorrect keys are used,
like a list index. And this is why keys are so critical to high
performance (and correct) React code. For example, in our algorithm
here, if you removed an item from the front of the list you may cause
every element in the list to be created anew in the DOM if the types
no longer match up. Later on, in the chapter on keys, we will update
this algorithm to incorporate keys. It's actually only a minor
difference in determining which ~child~ gets paired with which
like using a list index for a key. And this is why keys are so
critical to high performance (and correct) React code. For example, in
our algorithm here, if you removed an item from the front of the list
you may cause every element in the list to be created anew in the DOM
if the types no longer match up. Later on, in the chapter on keys, we
will update this algorithm to incorporate keys. It's actually only a
minor difference in determining which ~child~ gets paired with which
~prevChild~. Otherwise this is effectively the same algorithm React
uses when rendering lists of children.
There are a few things to note here. First it is important to pay
#+CAPTION: Example of ~renderChildren~ 2nd loop when the 1st element
#+CAPTION: has been removed. In this case the trees for all of the
#+CAPTION: children will be torn down and rebuilt.
| i | child Type | prevChild Type |
|---+------------+----------------|
| 0 | span | div |
| 1 | input | span |
| 2 | - | input |
There are a few things to note here. First, it is important to pay
attention to when React will be removing a DOM element from the tree
and adding a new one as this is when the related lifecycle events or
hooks are invoked. And invoking those lifecycle methods or hooks, and
the whole process of tearing down and building up a component is
expensive. So again, you can see how a bad key would lead to another
performance bottleneck since React will be doing this on all or many
of the elements in a list frequently.
expensive. So again, if you use a bad key, like the algorithm here
simulates, you'll be hitting a major performance bottleneck since
React will not only be replacing DOM elements in the browser but also
tearing down and rebuilding the trees of child components.
** Fibers
@ -692,6 +705,9 @@ likely to occur from the underlying algorithms and not from the Fiber
specific details. In the chapter on Concurrent Mode we will go in to
this more.
TODO note that unlike class lifecycle events most hooks, like
useEffect
** Putting it all together
Throughout the rest of the book we will be building on and using our

@ -59,15 +59,15 @@ This is what I'm thinking:
]
```
As you can see in, we have a clear mapping from our notation, JSM, to the original HTML. Our tree is made up of three element arrays. The first item in the array is the tag, the second is an object containing the tag's properties, and the third is an array of its children; which are all made up of the same three element arrays.
As you can see, we have a clear mapping from our notation, JSM, to the original HTML. Our tree is made up of three element arrays. The first item in the array is the tag, the second is an object containing the tag's properties, and the third is an array of its children; which are all made up of the same three element arrays.
The truth is though, if you stare at it long enough, although the mapping is clear, how much fun would it be to read and write that on a consistent basis? I can assure you, it is rather not fun. But it has the advantage of being easy to insert into the DOM. All you need to do is write a simple recursive function that ingests our data structure and updates the DOM accordingly. We will get back to this.
The truth is though, if you stare at it long enough, although the mapping is clear, how much fun would it be to read and write that on a consistent basis? I can assure you, it is rather not fun. But it has the advantage of being easy to insert into the DOM. All you need to do is write a simple recursive function that ingests our data structure and updates the DOM accordingly. We will get back to that.
So now we have a way to represent a tree of nodes and we (theoretically) have a way to get those nodes into the DOM. But if we are being honest with ourselves, while functional, it isn't a pretty notation nor easy to work with.
And this is where our object of study enters the scene. JSX is just a notation that a compiler takes as input and outputs in its place a tree of nodes nearly identical to the notation we came up with! And if you look back to our notation you can see that you can easily embed arbitrary JavaScript expressions wherever you want in a node. As you may have realized, that's exactly what the JSX compiler does when it sees curly braces!
There are three main differences between our data structure and the real one that the JSX compiler outputs: it uses objects instead of arrays, it inserts calls to React.createElement on children, and spreads the children instead of containing them in an array. Here is what real JSX compiler output looks like:
There are three main differences between JSM and the real output of the JSX compiler: it uses objects instead of arrays, it inserts calls to React.createElement on children, and spreads the children instead of containing them in an array. Here is what real JSX compiler output looks like:
{format: "javascript"}
```
@ -81,13 +81,13 @@ React.createElement(
);
```
As you can see, it is very similar to our markup data-structure and for the purposes of this book we will use our own simplified data-structure as it's a bit easier to work with. A JSX compiler also does some validation and escapes input to prevent cross-site scripting attacks. In practice though they would behave the same in the ways that matter to us now.
As you can see, it is very similar to our JSM data-structure and for the purposes of this book we will use JSM, as it's a bit easier to work with. A JSX compiler also does some validation and escapes input to prevent cross-site scripting attacks. In practice though, it would behave the same in our areas of study and we will keep things simple by leaving those aspects of the JSX compiler out.
So now that we've worked through JSX we're ready to tackle `createElement`, the next item on our way to building our own React.
## Getting Ready to Render with `createElement`
React's `render` expects to consume a tree of element objects in a specific, uniform format. `createElement` is the method by which we achieve that objective. `createElement` will take as input our JSX-like notation and output a tree of objects compatible with `render`.
React's `render` expects to consume a tree of element objects in a specific, uniform format. `createElement` is the method by which we achieve that objective. `createElement` will take as input JSM and output a tree of objects compatible with `render`.
React expects nodes defined as JavaScript objects that look like this:
@ -104,12 +104,12 @@ React expects nodes defined as JavaScript objects that look like this:
}
```
That is: an object with two properties: `type` and `props`. The `props` property contains all the properties of the node. The node's `children` are also considered part of its properties. The full version of React's `createElement` includes more properties but they are unlikely to be relevant to your application's performance or our version of React here.
That is: an object with two properties: `type` and `props`. The `props` property contains all the properties of the node. The node's `children` are also considered part of its properties. The full version of React's `createElement` includes more properties but they are not relevant to our study here.
{format: "javascript"}
```
function createElement(node) {
// an array: not text, number, or other primitive
// if array (not text, number, or other primitive)
if (typeof node === 'object') {
const [ tag, props, children ] = node;
return {
@ -138,7 +138,7 @@ That's it. Now we have everything we need to actually begin the process of rende
## Render
There are now only two major puzzles remaining in our quest for our own React. The next piece is: `render`. How do we go from our tree of nodes to actually displaying something on screen? The next puzzle we will be solving is the render method.
There are now only two major puzzles remaining in our quest for our own React. The next piece is: `render`. How do we go from our JSM tree of nodes, to actually displaying something on screen? To do that we will explore the `render` method.
The signature for our `render` method should be familiar to you:
@ -162,7 +162,7 @@ Our DOM element is created first. Then we set the properties, render children el
Now that we have an idea of what to build we will work on expanding the pseudocode until we have our own fully functional `render` method using the same general algorithm React uses. In our first pass we will focus on the initial render and ignore reconciliation.
TODO note what reconciliation is
> Reconciliation is basically React's "diffing" algorithm. We will be exploring it after we work out the initial render.
{format: "javascript"}
```
@ -187,7 +187,7 @@ function render(element, container) {
}
```
The `render` method starts by creating the DOM element. Then we need to set its properties. To do this we first need to filter out the `children` property and then we simply loop over the keys, setting each property directly. Following that, we render each of the children by looping over the children and recursively calling `render` on each child with the `container` set to the current DOM element (which is each child's parent).
The `render` method starts by creating the DOM element. Then we need to set its properties. To do this we first need to filter out the `children` property and then we simply loop over the keys, setting each property directly. Following that, we render each of the children by looping over them and recursively calling `render` on each child with the `container` set to the current DOM element (which is each child's parent).
Now we can go all the way from our JSX-like notation to a rendered tree in the browser's DOM! But so far we can only add things to our tree. To be able to remove and modify the tree we need one more part: reconciliation.
@ -195,9 +195,9 @@ Now we can go all the way from our JSX-like notation to a rendered tree in the b
A tale of two trees. These are the two trees that people most often talk about when talking about React's "secret sauce": the virtual DOM and the browser's DOM tree. This idea is what originally set React apart. React's reconciliation is what allows you to program declaratively. Reconciliation is what makes it so we no longer have to manually update and modify the DOM whenever our own internal state changes. In a lot of ways, it is what makes React, React.
Conceptually, the way this works is that React generates a new element tree for every render and compares the newly generated tree to the tree generated on the previous render. Where it finds differences in the tree it knows to mutate the DOM state. This is the "tree diffing" algorithm.
Conceptually, the way this works is that React generates a new element tree for every render and compares the newly generated tree to the tree generated on the previous render. Where it finds differences between the trees it knows to mutate the DOM state. This is the "tree diffing" algorithm.
Unfortunately those researching tree diffing in Computer Science have not yet produced a generic algorithm with sufficient performance for use in something like React as the current best still [runs in O(n^3^)](https://grfia.dlsi.ua.es/ml/algorithms/references/editsurvey_bille.pdf).
Unfortunately, those researching tree diffing in Computer Science have not yet produced a generic algorithm with sufficient performance for use in something like React; as the current best algorithm still [runs in O(n^3^)](https://grfia.dlsi.ua.es/ml/algorithms/references/editsurvey_bille.pdf).
Since an O(n^3^) algorithm isn't going to cut it in the real-world, the creators of React instead use a set of heuristics to determine what parts of the tree have changed. Understanding how the React tree diffing algorithm works in general and the heuristics currently in use can help immensely in detecting and fixing React performance bottlenecks. And beyond that it can help one's understanding of some of React's quirks and usage. Even though this algorithm is internal to React and can be changed anytime its details have leaked out in some ways and are overall unlikely to change in major ways without larger changes to React itself.
@ -208,11 +208,11 @@ According to the [React documentation](https://reactjs.org/docs/reconciliation.h
In this section we will focus on the first part: differing types. In a later chapter we will discuss and implement the `key` prop.
The approach we will take here is to integrate the heuristics that React uses into our render method. This is similar to how React itself does it and we will discuss React's actual implementation later when we talk about Fibers.
The approach we will take here is to integrate the heuristics that React uses into our `render` method. Our implementation will be very similar to how React itself does it and we will discuss React's actual implementation later when we talk about Fibers.
Before we get into the code changes that implement the heuristics it is important to remember that React *only* looks at an element's type, existence, and key. It does not do any other diffing. It does not diff props. It does not diff sub-trees of modified parents.
Here is an overview of the algorithm we will be implementing:
While keeping that in mind, here is an overview of the algorithm we will be implementing in the `render` method. `element` is the element from the current tree and `prevElement` is the corresponding element in the tree from the previous render.
{format: "javascript"}
```
@ -226,9 +226,9 @@ else if (element.type !== prevElement.type)
// replace dom element, render children
```
Notice that in every case, except deletion, we still call `render` on the element's children. While its possible that the children will be able to reuse their associated DOM elements, their `render` methods will still be invoked.
Notice that in every case, except deletion, we still call `render` on the element's children. And while it's possible that the children will have their associated DOM elements reused, their `render` methods will still be invoked.
Now, to get started with our render method we must make some modifications to our previous render method. First, we need to be able to store and retrieve the previous render tree. Then we need to add code to compare parts of the tree to decide if we need to re-render something or if we can re-use DOM elements from the previous render tree. And last we need to return a tree of elements that can be used in the next render as a comparison and to reference the DOM elements that we create. These new elements will have the same structure as our current elements but we will add two new properties: `domElement` and `parent`. `domElement` is the DOM element associated with our synthetic element and `parent` is a reference to the parent DOM element.
Now, to get started with our render method we must make some modifications to our previous render method. First, we need to be able to store and retrieve the previous render tree. Then we need to add code to compare parts of the tree to decide if we can re-use DOM elements from the previous render tree. And last, we need to return a tree of elements that can be used in the next render as a comparison and to reference the DOM elements that we create. These new element objects will have the same structure as our current elements but we will add two new properties: `domElement` and `parent`. `domElement` is the DOM element associated with our synthetic element and `parent` is a reference to the parent DOM element.
Here we begin by adding a global object that will store our last render tree, keyed by the `container`.
@ -245,7 +245,7 @@ function render(element, container) {
As you can see, the change we made is to move the core of our algorithm into a new function called `render_internal` and pass in the result of our last render to `render_internal`.
Now that we have stored our last render tree we can go ahead and update our render method with the heuristics for reusing the DOM elements. We name it `render_internal` because it is what controls the rendering but takes an additional argument now: the `prevElement`. `prevElement` is a reference to the corresponding `element` from the previous render and contains a reference to its associated DOM element and parent DOM element. If it's the first render or if we are rendering a new node or branch to the tree than `prevElement` will be `undefined`. If, however, `element` is `undefined` and `prevElement` is defined then we know we need to delete a node that previously existed.
Now that we have stored our last render tree we can go ahead and update our render method with the heuristics for reusing the DOM elements. We name it `render_internal` because it is what controls the rendering but takes an additional argument now: the `prevElement`. `prevElement` is a reference to the corresponding `element` from the previous render and contains a reference to its associated DOM element and parent DOM element. If it's the first render or if we are rendering a new node or branch of the tree then `prevElement` will be `undefined`. If, however, `element` is `undefined` and `prevElement` is defined then we know we need to delete a node that previously existed.
{format: "javascript"}
```
@ -281,13 +281,13 @@ function render_internal(element, container, prevElement) {
}
```
The only time we shouldn't set DOM properties on our element and render its children is when we are deleting an existing DOM element. We use this observation to group the calls for `setDOMProps` and `renderChildren`. Choosing when to append a new DOM element to the container is also part of the heuristics. If we can reuse an existing DOM element then we do but if the element type has changed or if there was no corresponding existing DOM element then and only then do we append a new DOM element. This ensures the actual DOM tree isn't being replaced every time we render, only the elements that change are replaced.
The only time we shouldn't set DOM properties on our element and render its children is when we are deleting an existing DOM element. We use this observation to group the calls for `setDOMProps` and `renderChildren`. Choosing when to append a new DOM element to the container is also part of the heuristics. If we can reuse an existing DOM element then we do, but if the element type has changed or if there was no corresponding existing DOM element then and only then do we append a new DOM element. This ensures the actual DOM tree isn't being replaced every time we render, only the elements that change are replaced.
In React, when a new DOM element is appended to the DOM tree, React would invoke `componentDidMount` or `useEffect`.
In the real React, when a new DOM element is appended to the DOM tree, React would invoke `componentDidMount` or schedule `useEffect`.
Next up we'll go through all the auxiliary methods that complete the implementation.
Removing a DOM element is straightforward; we just `removeChild` on the parent element. Before removing the element, React would invoke `componentWillUnmount` and `useEffect`.
Removing a DOM element is straightforward; we just `removeChild` on the parent element. Before removing the element, React would invoke `componentWillUnmount` and schedule the cleanup function for `useEffect`.
{format: "javascript"}
```
@ -296,7 +296,7 @@ function removeDOMElement(prevElement) {
}
```
In creating a new DOM element we just need to branch if we are creating a text element since the browser API differs slightly. We also populate the text element's value as the API requires the first argument to be specified even though later on when we set props we will set it again. This is where React would invoke `componentWillMount`.
In creating a new DOM element we just need to branch if we are creating a text element since the browser API differs slightly. We also populate the text element's value as the API requires the first argument to be specified even though later on when we set props we will set it again. This is where React would invoke `componentWillMount` or schedule `useEffect`.
{format: "javascript"}
```
@ -307,7 +307,7 @@ function createDOMElement(element) {
}
```
To set the props on an element, we first clear all the existing props and then loop through the current props, setting them accordingly. Of course we filter out the `children` prop since we use that elsewhere and it isn't intended to be set directly.
To set the props on an element, we first clear all the existing props and then loop through the current props, setting them accordingly. Of course, we filter out the `children` prop since we use that elsewhere and it isn't intended to be set directly.
{format: "javascript"}
```
@ -316,7 +316,7 @@ function setDOMProps(element, domElement, prevElement) {
Object.keys(prevElement.props)
.filter((key) => key !== 'children')
.forEach((key) => {
domElement[key] = '';
domElement[key] = ''; // clear prop
});
}
Object.keys(element.props)
@ -329,7 +329,7 @@ function setDOMProps(element, domElement, prevElement) {
I> React is more intelligent about only updating or removing props that need to be updated or removed.
W> This algorithm for setting props does not correctly handle events which must be treated specially. For this exercise that detail is not important though.
W> This algorithm for setting props does not correctly handle events, which must be treated specially. For this exercise that detail is not important though.
For rendering children we use two loops. The first loop removes any elements that are no longer being used. This would happen when the number of children is decreased. The second loop starts at the first child and then iterates through all of the children of the parent element, calling `render_internal` on each child. When `render_internal` is called the corresponding previous element in that position is passed to `render_internal`, or `undefined` if there is no corresponding element, like when the list of children has grown.
@ -350,9 +350,16 @@ function renderChildren(element, domElement, prevElement = { props: { children:
}
```
It's very important to understand the algorithm used here because this is essentially what happens in React when incorrect keys are used, like a list index. And this is why keys are so critical to high performance (and correct) React code. For example, in our algorithm here, if you removed an item from the front of the list you may cause every element in the list to be created anew in the DOM if the types no longer match up. Later on, in the chapter on keys, we will update this algorithm to incorporate keys. It's actually only a minor difference in determining which `child` gets paired with which `prevChild`. Otherwise this is effectively the same algorithm React uses when rendering lists of children.
It's very important to understand the algorithm used here because this is essentially what happens in React when incorrect keys are used, like using a list index for a key. And this is why keys are so critical to high performance (and correct) React code. For example, in our algorithm here, if you removed an item from the front of the list you may cause every element in the list to be created anew in the DOM if the types no longer match up. Later on, in the chapter on keys, we will update this algorithm to incorporate keys. It's actually only a minor difference in determining which `child` gets paired with which `prevChild`. Otherwise this is effectively the same algorithm React uses when rendering lists of children.
There are a few things to note here. First it is important to pay attention to when React will be removing a DOM element from the tree and adding a new one as this is when the related lifecycle events or hooks are invoked. And invoking those lifecycle methods or hooks, and the whole process of tearing down and building up a component is expensive. So again, you can see how a bad key would lead to another performance bottleneck since React will be doing this on all or many of the elements in a list frequently.
{caption: "children will be torn down and rebuilt."}
| i | child Type | prevChild Type |
|--- |---------- |-------------- |
| 0 | span | div |
| 1 | input | span |
| 2 | - | input |
There are a few things to note here. First, it is important to pay attention to when React will be removing a DOM element from the tree and adding a new one as this is when the related lifecycle events or hooks are invoked. And invoking those lifecycle methods or hooks, and the whole process of tearing down and building up a component is expensive. So again, if you use a bad key, like the algorithm here simulates, you'll be hitting a major performance bottleneck since React will not only be replacing DOM elements in the browser but also tearing down and rebuilding the trees of child components.
## Fibers
@ -360,6 +367,8 @@ The actual React implementation used to look very similar to what we've gone thr
But even with such a large change, the underlying algorithms for deciding how and when to render components is the same. And when not running in Concurrent Mode the effect is still the same as React does the render phase in one block still. So using a simplified interpretation that doesn't include all the complexities of breaking up the process in to chunks enables us to see more clearly how the process as a whole works. At this point bottlenecks are much more likely to occur from the underlying algorithms and not from the Fiber specific details. In the chapter on Concurrent Mode we will go in to this more.
TODO note that unlike class lifecycle events most hooks, like useEffect
## Putting it all together
Throughout the rest of the book we will be building on and using our React implementation so it would be helpful to see it all put together and working. At this point the only thing left to do is to create some components and use them!

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