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#+TITLE: High-Performance React
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#+AUTHOR: Thomas Hintz
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* Preface
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* Introduction
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It was the late 90's and I was just a kid visiting my Aunt and Uncle
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and their family in Denver. The days were packed with endless playing
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and goofing around. I didn't get to see my cousins much and we were
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having a good time. But it was the late 90's and the Internet was
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booming. And my cousin was in on it.
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A "startup", that's what he called it. I didn't understand any of what
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he was saying about it. Grown-up stuff. Then he showed us the webpage
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for the startup and I thought that was impressive.
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"How did you make that"? I asked him. I think he was a little confused
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at first about what I was even talking about but he quickly brought me
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over to the computer and showed me a screen full of text.
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"You just type HTML, that's how you make the webpage." I thought this
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was the coolest.
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"What do you type that into? What program is it? Can I do that?" He
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told me it was easy: just use Notepad. I wasn't going to let him go
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without some hook I could grab into this alien world. He told me it's
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really easy to learn: do an AOL search for "HTML tutorial".
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So began my journey with web development. I AOL searched my way
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through as many blinking text tutorials as I could find. It wasn't
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long until I was building AJAX. We had IE 5.5 and 6 and Mozilla
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Pheonix. And GMail came out. That changed things, now web apps were
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"legitimate."
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A lot of the technologies and libraries came and went over the years
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but one thing remained constant in large web apps: poor
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performance. From the very early days I was timing things with my stop
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watch. Sometimes things were slow and I had to understand why and how
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to fix them. Over the years I learned all about the browser's DOM and
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its APIs and how they work. I learned how jQuery worked and
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backbone.js and all the rest. I made apps that didn't lag or have
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jank.
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I was able to do this because I understood the performance
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implications of the tools and libraries I was using and I learned how
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to measure performance. I had discovered the recipe for
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high-performance code.
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And that is what this book is: a recipe for producing high-performance
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React applications. First, we learn how React works. Then we learn how
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to measure performance. And last we learn how to address the
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bottlenecks we find. Parts of any technical book will go stale as
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technology changes and that is no less true for this book. But what I
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hope you learn is not just the technical details but more importantly
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the method for writing high-performance code. The API might change but
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the method will remain the same.
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TODO note that the book references React-DOM but the algorithms should
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generally apply to all React implementations.
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* Mini React
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Baking bread. When I first began to learn how to bake bread the recipe
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told me what to do. It listed some ingredients and told me how to
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combine them and prescribed times of rest. It gave me an oven
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temperature and a period of wait. It gave me mediocre bread of wildly
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varying quality. I tried different recipes but the result was always
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the same.
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Understanding: that's what I was missing. The bread I make is now
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consistently good. The recipes I use are simpler and only give ratios
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and general recommendations for rests and waits. So why does the bread
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turn out better?
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Before baking is finished bread is a living organism. The way it grows
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and develops and flavors depend on what you feed it and how you feed
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it and massage it, care for it. If you have it grow and ferment at a
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higher temperature and more yeast it overdevelops producing too much
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alcohol. If you give it too much time acidity will take over the
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flavor. The recipes I used initially were missing a critical
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ingredient: the rising temperature.
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But unlike a lot of ingredients: temperature is hard to control for
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the home cook. So the recipe can't just tell you exactly what
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temperature to grow the bread at. My initial recipes just silently
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made assumptions for the temperature, which rarely turn out to be
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true. This means that the only way to consistently make good bread is
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to have an understanding of how bread develops so that you can adjust
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the other ingredients to complement the temperature. Now the bread can
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tell me what to do.
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While React isn't technically a living organism that can tell us what
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to do it is, in its whole, a complex, abstract entity. We could learn basic
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recipes for how to write high-performance React code but they wouldn't
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apply in all cases and as React and things under it change our recipes
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would fall out-of-date. So like the bread, to produce consistently
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good results we need to understand how React does what it does.
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** Basic React
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Conceptually React is very simple. It starts by walking a tree of
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components and building up a tree of their output. Then it compares
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that tree to the tree currently in the browser's DOM to find any
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differences between them. When it finds differences it updates the
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browser's DOM to match its tree.
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But what does that actually look like? If your app is janky does that
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explanation point you towards what is wrong? No. It might make you
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wonder if maybe it is too expensive to re-render the tree or if maybe
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the diffing React does is slow but you won't really know. When I was
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initially testing out different bread recipes I had guesses at why it
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wasn't working but I didn't really figure it out until I had a deeper
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understanding of how making bread worked. It's time we build up our
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understand of how React works so that we can start to answer our
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questions with solid answers.
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React is made up of a few pieces: ~createElement~, ~render~, and
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reconciliation. The first building block is ~createElement~. While
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~createElement~ is itself unlikely to be a bottleneck it's a good to
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understand how it works so that we can have a complete picture of the
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entire process. The more black-boxes we have in our mental model the
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harder it will be for us to diagnose performance problems.
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** ~JSX~
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But before we get to ~createElement~ we should talk about JSX. While
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not strictly a part of React it is almost universally used with
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it. And if we understand it then ~createElement~ will be less of a
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mystery since we will be able to connect all the dots.
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Before JSX the normal way of injecting HTML into the DOM was via
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directly utilizing the browser's DOM APIs. This was very cumbersome.
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The code's structure did not match the structure of the HTML that it
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output which made it hard to quickly understand what the output of
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a piece of code would be. So naturally programmers have been endlessly
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searching for better ways to mix HTML with Javascript.
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And this brings us to JSX. It is nothing new; nothing
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complicated. Forms of it have been made and used long before React
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adopted it. Now let's see if we can discover JSX for ourselves.
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To start with we need to create a data structure that both represents
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a DOM tree and can also be used to insert one into the browser's
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DOM. And to do that we need to understand what a tree of DOM nodes is
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constructed of. What parts do you see here?
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TODO include text element (Hello)
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TODO change to using objects instead of arrays?
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probably do after what we've already done
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{
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type: 'h1',
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props: { x: y },
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children: []
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}
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#+BEGIN_SRC html
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<div class="header">
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<h1>Hello</h1>
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<input type="submit" disabled />
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</div>
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#+END_SRC
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I see three parts: the name of the tag, the tag's properties, and its
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children. Now how could we recreate that in Javascript?
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In Javascript we store lists of things in arrays and key/value
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properties in objects. Luckily for us Javascript even gives us literal
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syntax for both so we can easily make a compact DOM tree with our own
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notation.
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This is what I'm thinking:
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#+BEGIN_SRC javascript
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['div', { 'class': 'header' },
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[['h1', {}, ['Hello']],
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['input', { 'type': 'submit', 'disabled': 'disabled' }, []]
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]
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]
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#+END_SRC
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As you can see we have a clear mapping from our notation to the
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original HTML. Our tree is made up of three element arrays. The first
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item in the array is the tag, the second is an object containing the
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tag's properties, and the third is an array of its children; which are
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all made up of the same three element arrays.
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The truth is though, if you stare at it long enough, although the
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mapping is clear, how much fun would it be to read and write that on a
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consistent basis? I can assure you, it is rather not fun. But it has
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the advantage of being easy to insert into the DOM. All you need to do
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is write a simple recursive function that ingests our data structure
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and updates the DOM accordingly. We will get back to this.
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So now we have a way to represent a tree of nodes and we
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(theoretically) have a way to get those nodes into the DOM. But if we
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are being honest with ourselves, while functional, it isn't a pretty
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notation nor easy to work with.
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And this is where our object of study enters the scene. JSX is just a
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notation that a compiler takes as input and outputs in its place a
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tree of nodes nearly identical to the notation we came up with! And if
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you look back to our notation you can see that you can easily embed
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arbitrary Javascript expression wherever you want in a node. As you
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may have realized, that's exactly what the JSX compiler does when it
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sees curly braces!
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There are three main differences between our data structure and the
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real one that JSX compiler outputs: it uses objects instead of arrays,
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it inserts calls to React.createElement on children, and spreads the
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children instead of containing them in an array. Here is what "real"
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JSX compiler output looks like:
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#+BEGIN_SRC javascript
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React.createElement(
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'div',
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{ className: 'header' },
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React.createElement('h1', {}, 'Hello'),
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React.createElement(
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'input',
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{ type: 'submit', 'disabled': 'disabled' })
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);
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#+END_SRC
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As you can see it is very similar to our data-structure and for the
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purposes of this book we will use our own simplified data-structure as
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it's a bit easier to work with. In practice they would behave the same
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in the ways that matter to us now.
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So now that we've worked through JSX we're ready to tackle
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~createElement~, the item on our way to building our own React.
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TODO JSX also does validation and escapes input to prevent XXS
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** ~createElement~
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React expects nodes defined as Javascript objects that look like this:
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#+BEGIN_SRC javascript
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{
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type: NODE_TYPE,
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props: {
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propA: VALUE,
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propB: VALUE,
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...
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children: STRING | ARRAY
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}
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}
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#+END_SRC
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That is an object with two properties: ~type~ and ~props~. The ~props~
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property contains all the properties of the node. The node's
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~children~ are also considered part of its properties. The full
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React's ~createElement~ includes more properties but they are unlikely
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to be relevant to your application's performance or our version of
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React here.
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#+BEGIN_SRC javascript
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// React's createElement
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const ReactElement = function(type, key, ref, self, source, owner, props)
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#+END_SRC
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So all our ~createElement~ needs to do is transform our data structure
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into the objects that our React expects.
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#+BEGIN_SRC javascript
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function createElement(node) {
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// an array: not text, number, or other primitive
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if (typeof node === 'object') {
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const [ tag, props, children ] = node;
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return {
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type: tag,
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props: {
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...props,
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children: children.map(createElement)
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}
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};
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}
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// primitives like text or number
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return {
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type: 'TEXT',
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props: {
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nodeValue: node,
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children: []
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}
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};
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}
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#+END_SRC
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Our ~createElement~ has two main parts: complex elements and primitive
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elements. The first part tests whether ~node~ is a complex node
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(specified by an array) and then generates an ~element~ object based
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on the input node. It recursively calls ~createElement~ to generate an
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array of children elements. If the node is not complex then we
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generate an element of type 'TEXT' which we use for all primitives
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like strings and numbers. We call the output of ~createElement~ a tree
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of ~elements~ (surprise).
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That's it. Now we have everything we need to actually begin the
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process of rendering our tree to the DOM!
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** Render
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There are now only two major puzzles remaining in our quest for our
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own React. The next piece is: ~render~: how do we go from our tree of
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nodes to actually displaying something on screen?
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The signature for our ~render~ method is very simple and will be
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familiar to you:
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#+BEGIN_SRC javascript
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function render(element, container)
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#+END_SRC
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Doing the initial render on a tree of elements is quite simple. In
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psuedocode it looks like this:
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#+BEGIN_SRC javascript
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function render(element, container) {
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const domElement = createDOMElement(element);
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setProps(element, domElement);
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renderChildren(element, domElement);
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container.appendChild(domElement);
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#+END_SRC
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Because the browser APIs for text elements are different than for generic
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DOM elements and because text elements can't have children we will
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split up the process in to two methods: ~renderTextElement~ and
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~renderDOMElement~.
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#+BEGIN_SRC javascript
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function render(element, container) {
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if (element.type === 'TEXT') {
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renderTextElement(element, container);
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} else {
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renderDOMElement(element, container);
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}
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}
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#+END_SRC
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First, we'll look at ~renterTextElement~, which is the simpler of the
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two.
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#+BEGIN_SRC javascript
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function renderTextElement(element, container) {
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return container.appendChild(
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document.createTextNode(element.props.nodeValue));
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}
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#+END_SRC
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~renderTextElement~ just creates a DOM ~TextNode~ and appends it to
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the container.
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Next, we look at renderDOMElement which must also set properties on
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the newly created DOM element and render any children.
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#+BEGIN_SRC javascript
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function renderDOMElement(element, container) {
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const { type, props } = element;
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// create the DOM element
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const domElement = document.createElement(type);
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// set its properties
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Object.keys(props)
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.filter((key) => key !== 'children')
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.forEach((key) => {
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domElement[key] = props[key];
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});
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// render its children
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props.children.forEach((child) => render(child, domElement));
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// add our tree to the DOM!
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container.appendChild(domElement);
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}
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#+END_SRC
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To start with we create the DOM element. Then we need to set its
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properties. To do this we first need to filter out the ~children~
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property and then we simply loop over they keys setting each property
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directly. Then we render each of the children by looping over the
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children recursively calling ~render~ on each with the ~container~ set
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to the current DOM element (which is each child's parent).
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Now we can go all the way from JSX to a rendered tree in the browser's
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DOM! But so far we can only add things to our tree. To be able to
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remove and modify the tree we need two more parts: reconciliation and
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the commit phase.
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** Reconciliation
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A tale of two trees. These are the two trees that people most often
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|
talk about when talking about React's "secret sauce": the VDOM or
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virtual DOM and the current render tree. This idea is what originally
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set React apart. React's reconciliation is what allows you to program
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declaratively. Reconciliation is what makes it so we no longer have to
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manually update and modify the DOM whenever our own internal state
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changes and in a lot of ways is that makes React, React.
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Conceptually the way this works is that React generates a new element
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|
tree for every render and compares to the newly generated tree to the
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tree generated on the previous render. Where it finds differences in
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the tree it knows to mutate the DOM state. This is the "tree diffing"
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|
algorithm.
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Unfortunately those researching tree diffing in Computer Science have
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not yet produced a generic algorithm with sufficient performance for
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use in something like React as the current best still runs in
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O(n^3). This leads to the largest performance related aspect in all of
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React.
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Since an O(n^3) algorithm isn't going to cut it the creators of React
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|
instead use a set of heuristics to determine what parts of the tree
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|
have changed. Understanding how the React tree diffing algorithm works
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in general and the heuristics currently in use can help immensely in
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|
detecting and fixing React performance bottlenecks. And beyond that it
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|
can help one's understanding of some of React's quirks and usage. Even
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|
though this algorithm is internal to React and can be changed anytime
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|
its details have leaked out in some ways and are overall unlikely to
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|
change in major ways without larger changes to React.
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|
TODO some kind of call-out for big deal
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|
TODO https://grfia.dlsi.ua.es/ml/algorithms/references/editsurvey_bille.pdf
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|
The approach we will take here is to integrate the heuristics that
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|
React uses into our render method. This is similar to how React itself
|
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|
|
does it and we will discuss that later when we talk about Fibers.
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|
To do this we must make some modifications to our render
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|
methods. First, we need to be able to store and retrieve the previous
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|
|
render tree. Then we need to add code to compare parts of the tree to
|
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|
|
decide if we need to re-render something or if we can re-use it from
|
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|
the previous render tree.
|
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|
Here we are adding a global object that will store our last render
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|
|
tree keyed by the container.
|
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|
|
#+BEGIN_SRC javascript
|
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|
|
const renderTrees = {};
|
|
|
|
function render(element, container) {
|
|
|
|
const tree =
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|
|
render_internal(element, container, renderTrees[container]);
|
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|
|
// render complete, store the updated tree
|
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|
|
renderTrees[container] = tree;
|
|
|
|
}
|
|
|
|
|
|
|
|
function render_internal(element, container, prevElement) {
|
|
|
|
if (element.type === 'TEXT') {
|
|
|
|
return renderTextElement(element, container, prevElement);
|
|
|
|
} else {
|
|
|
|
return renderDOMElement(element, container, prevElement);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#+END_SRC
|
|
|
|
|
|
|
|
TODO psuedo-code for heuristics
|
|
|
|
#+BEGIN_SRC javascript
|
|
|
|
if (!element && prevElement)
|
|
|
|
// delete dom element
|
|
|
|
else if (element && !prevElement)
|
|
|
|
// add new dom element
|
|
|
|
else if (element.type === prevElement.type)
|
|
|
|
// update dom element
|
|
|
|
#+END_SRC
|
|
|
|
|
|
|
|
Now that we have a way to see what we rendered last time we can go
|
|
|
|
ahead and update our render methods with the heuristics.
|
|
|
|
|
|
|
|
#+BEGIN_SRC javascript
|
|
|
|
function renderTextElement(element, container, prevElement) {
|
|
|
|
const { nodeValue } = element.props;
|
|
|
|
let domElement;
|
|
|
|
if (element && prevElement &&
|
|
|
|
element.type === prevElement.type &&
|
|
|
|
prevElement.props.nodeValue &&
|
|
|
|
nodeValue !== prevElement.props.nodeValue) {
|
|
|
|
// types match but values don't; update
|
|
|
|
prevElement.domElement.nodeValue = nodeValue;
|
|
|
|
domElement = prevElement.domElement;
|
|
|
|
} else {
|
|
|
|
if (element && prevElement &&
|
|
|
|
element.type !== prevElement.type) {
|
|
|
|
// element types don't match so remove & append
|
|
|
|
prevElement.parent.removeChild(prevElement.domElement);
|
|
|
|
} else if () {
|
|
|
|
// TODO delete node
|
|
|
|
}
|
|
|
|
// new type or new text node
|
|
|
|
domElement =
|
|
|
|
container.appendChild(document.createTextNode(nodeValue));
|
|
|
|
}
|
|
|
|
return {
|
|
|
|
domElement: domElement,
|
|
|
|
parent: container,
|
|
|
|
...element
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#+END_SRC
|
|
|
|
|
|
|
|
TODO don't figure event handlers are handled specially
|
|
|
|
|
|
|
|
** Commit Phase
|
|
|
|
|
|
|
|
** Fibers
|
|
|
|
* Rendering Model
|
|
|
|
React calls shouldComponentUpdate to know if it should re-render the
|
|
|
|
component. by default it returns true.
|
|
|
|
|
|
|
|
generally use PureComponent/React.memo
|
|
|
|
* Diagnosing Bottlenecks
|
|
|
|
* Reducing Renders
|
|
|
|
* Improving DOM Merge Performance
|
|
|
|
* Reducing Number of Components
|
|
|
|
higher-order components
|
|
|
|
* Windowing
|
|
|
|
* Performance Tools
|
|
|
|
trace from scheduler/tracing/profiler component
|
|
|
|
* JS Performance Tools
|
|
|
|
* Code Splitting
|
|
|
|
React.lazy, suspense
|
|
|
|
|
|
|
|
use on routes
|
|
|
|
* Server Side Rendering
|
|
|
|
* Concurrent Rendering
|
|
|
|
* UX
|
|
|
|
* JS Service Workers
|
|
|
|
* Keys
|
|
|
|
* Reconciliation
|
|
|
|
- diffing algorithm based on heuristics. generic algorithm is O(n^3)
|
|
|
|
- "Fiber" algorithm notes
|
|
|
|
- lists reordering without key means full list output/update
|
|
|
|
- type changes cause full re-render
|
|
|
|
- keys should be stable, predictable, unique
|
|
|
|
|