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728 lines
29 KiB
Org Mode
728 lines
29 KiB
Org Mode
#+BEGIN_SRC emacs-lisp :exports results :results silent
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(require 'ox-latex)
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(add-to-list 'org-latex-packages-alist '("" "minted"))
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(setq org-latex-listings 'minted)
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(setq org-latex-pdf-process
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'("xelatex -shell-escape -interaction nonstopmode -output-directory %o %f"))
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#+END_SRC
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#+latex_class: book
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#+latex_class_options: [book,12pt,oneside]
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#+latex_header: \usepackage[book,top=2.5cm,bottom=2.5cm,left=2.5cm,right=2.5cm]{geometry}
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#+TITLE: Foundations of High-Performance React Applications
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#+AUTHOR: Thomas Hintz
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#+startup: indent
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#+tags: noexport sample frontmatter mainmatter backmatter
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#+options: toc:nil tags:nil
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* Preface :frontmatter:
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:PROPERTIES:
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:EXPORT_FILE_NAME: manuscript/preface.markua
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:END:
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Welcome to /Foundations of High-Performance React/ where we build our
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own simplified version of React. We will use our React to gain an
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understanding of the real React and how to build high-performance
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applications with it.
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* Introduction :mainmatter:
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:PROPERTIES:
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:EXPORT_FILE_NAME: manuscript/introduction.markua
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:END:
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* Foundations: Building our own React
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:PROPERTIES:
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:EXPORT_FILE_NAME: manuscript/fundamentals--building-our-own-react.markua
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:END:
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Baking bread. When I first began to learn how to bake bread the recipe
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told me what to do. It listed some ingredients and told me how to
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combine them and prescribed times of rest. It gave me an oven
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temperature and a period of wait. It gave me mediocre bread of wildly
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varying quality. I tried different recipes but the result was always
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the same.
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Understanding: that's what I was missing. The bread I make is now
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consistently good. The recipes I use are simpler and only give ratios
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and general recommendations for rests and waits. So why does the bread
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turn out better?
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Before baking is finished bread is a living organism. The way it grows
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and develops and flavors depend on what you feed it and how you feed
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it and massage it, care for it. If you have it grow and ferment at a
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higher temperature and more yeast it overdevelops producing too much
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alcohol. If you give it too much time, acidity will take over the
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flavor. The recipes I used initially were missing a critical
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ingredient: the rising temperature.
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But unlike a lot of ingredients: temperature is hard to control for
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the home cook. So the recipe can't just tell you exactly what
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temperature to grow the bread at. My initial recipes just silently
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made assumptions for the temperature, which rarely turn out to be
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true. This means that the only way to consistently make good bread is
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to have an understanding of how bread develops so that you can adjust
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the other ingredients to complement the temperature. Now the bread can
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tell me what to do.
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While React isn't technically a living organism that can tell us what
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to do, it is, in its whole, a complex, abstract entity. We could learn
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basic recipes for how to write high-performance React code but they
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wouldn't apply in all cases, and as React and things under it change
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our recipes would fall out-of-date. So like the bread, to produce
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consistently good results we need to understand how React does what it
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does.
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** Components of React
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Conceptually React is very simple. It starts by walking a tree of
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components and building up a tree of their output. Then it compares
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that tree to the tree currently in the browser's DOM to find any
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differences between them. When it finds differences it updates the
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browser's DOM to match its internal tree.
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But what does that actually look like? If your app is janky does that
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explanation point you towards what is wrong? No. It might make you
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wonder if maybe it is too expensive to re-render the tree or if maybe
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the diffing React does is slow but you won't really know. When I was
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initially testing out different bread recipes I had guesses at why it
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wasn't working but I didn't really figure it out until I had a deeper
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understanding of how making bread worked. It's time we build up our
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understanding of how React works so that we can start to answer our
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questions with solid answers.
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React is centered around the ~render~ method. The ~render~ method is
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what walks our trees, diffs them with the browser's DOM tree, and
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updates the DOM as needed. But before we can look at the ~render~
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method we have to understand its input. The input comes from
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~createElement~. While ~createElement~ itself is unlikely to be a
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bottleneck it's good to understand how it works so that we can have a
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complete picture of the entire process. The more black-boxes we have
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in our mental model the harder it will be for us to diagnose
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performance problems.
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** Markup in JavaScript: ~JSX~
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~createElement~, however, takes as input something that is probably
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not familiar to us since we usually work in JSX, which is the last
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element of the chain in this puzzle and the first step in solving
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it. While not strictly a part of React, it is almost universally used
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with it. And if we understand it then ~createElement~ will be less of
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a mystery since we will be able to connect all the dots.
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JSX is not valid HTML or JavaScript but its own language compiled by a
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compiler, like Babel. The output of that compilation is valid
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JavaScript that represents the original markup.
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Before JSX or similar compilers, the normal way of injecting HTML into
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the DOM was via directly utilizing the browser's DOM APIs or by
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setting ~innerHTML~. This was very cumbersome. The code's structure
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did not match the structure of the HTML that it output which made it
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hard to quickly understand what the output of a piece of code would
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be. So naturally programmers have been endlessly searching for better
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ways to mix HTML with JavaScript.
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And this brings us to JSX. It is nothing new; nothing
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complicated. Forms of it have been made and used long before React
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adopted it. Now let's see if we can discover JSX for ourselves.
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To start with, we need to create a data-structure -- let's call it
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JavaScript Markup (JSM) -- that both represents a DOM tree and can
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also be used to insert one into the browser's DOM. And to do that we
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need to understand what a tree of DOM nodes is constructed of. What
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parts do you see here?
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#+BEGIN_SRC html
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<div class="header">
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<h1>Hello</h1>
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<input type="submit" disabled />
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</div>
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#+END_SRC
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I see three parts: the name of the tag, the tag's properties, and its
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children.
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|-----------+-----------------------------|
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| Name: | 'div', 'h1', 'input' |
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| Props: | 'class', 'type', 'disabled' |
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| Children: | <h1>, <input>, Hello |
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Now how could we recreate that in JavaScript?
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In JavaScript, we store lists of things in arrays, and key/value
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properties in objects. Luckily for us, JavaScript even gives us literal
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syntax for both so we can easily make a compact DOM tree with our own
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notation.
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This is what I'm thinking:
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#+CAPTION: JSM - JavaScript Markup
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#+BEGIN_SRC javascript
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['div', { 'className': 'header' },
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[['h1', {}, ['Hello']],
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['input', { 'type': 'submit', 'disabled': 'disabled' }, []]
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]
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]
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#+END_SRC
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As you can see, we have a clear mapping from our notation, JSM, to the
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original HTML. Our tree is made up of three element arrays. The first
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item in the array is the tag, the second is an object containing the
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tag's properties, and the third is an array of its children; which are
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all made up of the same three element arrays.
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The truth is though, if you stare at it long enough, although the
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mapping is clear, how much fun would it be to read and write that on a
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consistent basis? I can assure you, it is rather not fun. But it has
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the advantage of being easy to insert into the DOM. All you need to do
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is write a simple recursive function that ingests our data structure
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and updates the DOM accordingly. We will get back to that.
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So now we have a way to represent a tree of nodes and we
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(theoretically) have a way to get those nodes into the DOM. But if we
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are being honest with ourselves, while functional, it isn't a pretty
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notation nor easy to work with.
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And this is where our object of study enters the scene. JSX is just a
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notation that a compiler takes as input and outputs in its place a
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tree of nodes nearly identical to the notation we came up with! And if
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you look back to our notation you can see that you can easily embed
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arbitrary JavaScript expressions wherever you want in a node. As you
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may have realized, that's exactly what the JSX compiler does when it
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sees curly braces!
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There are three main differences between JSM and the real output of
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the JSX compiler: it uses objects instead of arrays, it inserts calls
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to React.createElement on children, and spreads the children instead
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of containing them in an array. Here is what real JSX compiler output
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looks like:
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# #+NAME: foo
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# #+CAPTION: foo bar
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# #+attr_leanpub: :line-numbers true
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#+BEGIN_SRC javascript
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React.createElement(
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'div',
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{ className: 'header' },
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React.createElement('h1', {}, 'Hello'),
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React.createElement(
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'input',
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{ type: 'submit', 'disabled': 'disabled' })
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);
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#+END_SRC
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As you can see, it is very similar to our JSM data-structure and for
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the purposes of this book we will use JSM, as it's a bit easier to
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work with. A JSX compiler also does some validation and escapes input
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to prevent cross-site scripting attacks. In practice though, it would
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behave the same in our areas of study and we will keep things simple
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by leaving those aspects of the JSX compiler out.
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So now that we've worked through JSX we're ready to tackle
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~createElement~, the next item on our way to building our own React.
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** Getting Ready to Render with ~createElement~
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React's ~render~ expects to consume a tree of element objects in a
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specific, uniform format. ~createElement~ is the method by which we
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achieve that objective. ~createElement~ will take as input JSM and
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output a tree of objects compatible with ~render~.
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React expects nodes defined as JavaScript objects that look like this:
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#+BEGIN_SRC javascript
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{
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type: NODE_TYPE,
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props: {
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propA: VALUE,
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propB: VALUE,
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...
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children: STRING | ARRAY
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}
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}
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#+END_SRC
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That is: an object with two properties: ~type~ and ~props~. The
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~props~ property contains all the properties of the node. The node's
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~children~ are also considered part of its properties. The full
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version of React's ~createElement~ includes more properties but they
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are not relevant to our study here.
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#+BEGIN_SRC javascript
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function createElement(node) {
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// if array (not text, number, or other primitive)
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if (typeof node === 'object') {
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const [ tag, props, children ] = node;
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return {
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type: tag,
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props: {
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...props,
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children: children.map(createElement)
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}
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};
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}
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// primitives like text or number
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return {
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type: 'TEXT',
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props: {
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nodeValue: node,
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children: []
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}
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};
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}
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#+END_SRC
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Our ~createElement~ has two main parts: complex elements and primitive
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elements. The first part tests whether ~node~ is a complex node
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(specified by an array) and then generates an ~element~ object based
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on the input node. It recursively calls ~createElement~ to generate an
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array of children elements. If the node is not complex then we
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generate an element of type 'TEXT' which we use for all primitives
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like strings and numbers. We call the output of ~createElement~ a tree
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of ~elements~ (surprise).
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That's it. Now we have everything we need to actually begin the
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process of rendering our tree to the DOM!
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** Render
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There are now only two major puzzles remaining in our quest for our
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own React. The next piece is: ~render~. How do we go from our JSM tree
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of nodes, to actually displaying something on screen? To do that we
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will explore the ~render~ method.
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The signature for our ~render~ method should be familiar to you:
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#+BEGIN_SRC javascript
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function render(element, container)
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#+END_SRC
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This is the same signature as that of React itself. We begin by just
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focusing on the initial render. In pseudocode it looks like this:
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#+BEGIN_SRC javascript
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function render(element, container) {
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const domElement = createDOMElement(element);
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setProps(element, domElement);
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renderChildren(element, domElement);
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container.appendChild(domElement);
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#+END_SRC
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Our DOM element is created first. Then we set the properties, render
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children elements, and finally append the whole tree to the
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container.
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Now that we have an idea of what to build we will work on expanding
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the pseudocode until we have our own fully functional ~render~ method
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using the same general algorithm React uses. In our first pass we will
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focus on the initial render and ignore reconciliation.
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#+BEGIN_NOTE
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Reconciliation is basically React's "diffing" algorithm. We will be
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exploring it after we work out the initial render.
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#+END_NOTE
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#+BEGIN_SRC javascript
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function render(element, container) {
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const { type, props } = element;
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// create the DOM element
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const domElement = type === 'TEXT' ?
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document.createTextNode(props.nodeValue) :
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document.createElement(type);
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// set its properties
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Object.keys(props)
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.filter((key) => key !== 'children')
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.forEach((key) => domElement[key] = props[key]);
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// render its children
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props.children.forEach((child) => render(child, domElement));
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// add our tree to the DOM!
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container.appendChild(domElement);
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}
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#+END_SRC
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The ~render~ method starts by creating the DOM element. Then we need
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to set its properties. To do this we first need to filter out the
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~children~ property and then we simply loop over the keys, setting
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each property directly. Following that, we render each of the children
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by looping over them and recursively calling ~render~ on each child
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with the ~container~ set to the current DOM element (which is each
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child's parent).
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Now we can go all the way from our JSX-like notation to a rendered
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tree in the browser's DOM! But so far we can only add things to our
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tree. To be able to remove and modify the tree we need one more part:
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reconciliation.
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** Reconciliation
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A tale of two trees. These are the two trees that people most often
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talk about when talking about React's "secret sauce": the virtual DOM
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and the browser's DOM tree. This idea is what originally set React
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apart. React's reconciliation is what allows you to program
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declaratively. Reconciliation is what makes it so we no longer have to
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manually update and modify the DOM whenever our own internal state
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changes. In a lot of ways, it is what makes React, React.
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Conceptually, the way this works is that React generates a new element
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tree for every render and compares the newly generated tree to the
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tree generated on the previous render. Where it finds differences
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between the trees it knows to mutate the DOM state. This is the "tree
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diffing" algorithm.
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Unfortunately, those researching tree diffing in Computer Science have
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not yet produced a generic algorithm with sufficient performance for
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use in something like React; as the current best algorithm still [[https://grfia.dlsi.ua.es/ml/algorithms/references/editsurvey_bille.pdf][runs
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in O(n^3)]].
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Since an O(n^3) algorithm isn't going to cut it in the real-world, the
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creators of React instead use a set of heuristics to determine what
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parts of the tree have changed. Understanding how the React tree
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diffing algorithm works in general and the heuristics currently in use
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can help immensely in detecting and fixing React performance
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bottlenecks. And beyond that it can help one's understanding of some
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of React's quirks and usage. Even though this algorithm is internal to
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React and can be changed anytime its details have leaked out in some
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ways and are overall unlikely to change in major ways without larger
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changes to React itself.
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According to the [[https://reactjs.org/docs/reconciliation.html][React documentation]] their diffing algorithm is O(n)
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and based on two major components:
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- Elements of differing types will yield different trees
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- You can hint at tree changes with the ~key~ prop.
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In this section we will focus on the first part: differing types. In a
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later chapter we will discuss and implement the ~key~ prop.
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The approach we will take here is to integrate the heuristics that
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React uses into our ~render~ method. Our implementation will be very
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similar to how React itself does it and we will discuss React's actual
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implementation later when we talk about Fibers.
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Before we get into the code changes that implement the heuristics it
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is important to remember that React /only/ looks at an element's type,
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existence, and key. It does not do any other diffing. It does not diff
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props. It does not diff sub-trees of modified parents.
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While keeping that in mind, here is an overview of the algorithm we
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will be implementing in the ~render~ method. ~element~ is the element
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from the current tree and ~prevElement~ is the corresponding element
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in the tree from the previous render.
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#+BEGIN_SRC javascript
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if (!element && prevElement)
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// delete dom element
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else if (element && !prevElement)
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// add new dom element, render children
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else if (element.type === prevElement.type)
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// update dom element, render children
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else if (element.type !== prevElement.type)
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// replace dom element, render children
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#+END_SRC
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Notice that in every case, except deletion, we still call ~render~ on
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the element's children. And while it's possible that the children will
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have their associated DOM elements reused, their ~render~ methods will
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still be invoked.
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Now, to get started with our render method we must make some
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modifications to our previous render method. First, we need to be able
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to store and retrieve the previous render tree. Then we need to add
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code to compare parts of the tree to decide if we can re-use DOM
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elements from the previous render tree. And last, we need to return a
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tree of elements that can be used in the next render as a comparison
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and to reference the DOM elements that we create. These new element
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objects will have the same structure as our current elements but we
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will add two new properties: ~domElement~ and ~parent~. ~domElement~
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is the DOM element associated with our synthetic element and ~parent~
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is a reference to the parent DOM element.
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Here we begin by adding a global object that will store our last render
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tree, keyed by the ~container~.
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#+BEGIN_SRC javascript
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const renderTrees = {};
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function render(element, container) {
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const tree =
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render_internal(element, container, renderTrees[container]);
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// render complete, store the updated tree
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renderTrees[container] = tree;
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}
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#+END_SRC
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As you can see, the change we made is to move the core of our
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algorithm into a new function called ~render_internal~ and pass in the
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result of our last render to ~render_internal~.
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Now that we have stored our last render tree we can go ahead and
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update our render method with the heuristics for reusing the DOM
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elements. We name it ~render_internal~ because it is what controls the
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rendering but takes an additional argument now: the
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~prevElement~. ~prevElement~ is a reference to the corresponding
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~element~ from the previous render and contains a reference to its
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associated DOM element and parent DOM element. If it's the first
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render or if we are rendering a new node or branch of the tree then
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~prevElement~ will be ~undefined~. If, however, ~element~ is
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~undefined~ and ~prevElement~ is defined then we know we need to
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delete a node that previously existed.
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|
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#+BEGIN_SRC javascript
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|
function render_internal(element, container, prevElement) {
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let domElement, children;
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if (!element && prevElement) {
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removeDOMElement(prevElement);
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return;
|
|
} else if (element && !prevElement) {
|
|
domElement = createDOMElement(element);
|
|
} else if (element.type === prevElement.type) {
|
|
domElement = prevElement.domElement;
|
|
} else { // types don't match
|
|
removeDOMElement(prevElement);
|
|
domElement = createDOMElement(element);
|
|
}
|
|
setDOMProps(element, domElement, prevElement);
|
|
children = renderChildren(element, domElement, prevElement);
|
|
|
|
if (!prevElement || domElement !== prevElement.domElement) {
|
|
container.appendChild(domElement);
|
|
}
|
|
|
|
return {
|
|
domElement: domElement,
|
|
parent: container,
|
|
type: element.type,
|
|
props: {
|
|
...element.props,
|
|
children: children
|
|
}
|
|
};
|
|
}
|
|
#+END_SRC
|
|
|
|
The only time we shouldn't set DOM properties on our element and
|
|
render its children is when we are deleting an existing DOM
|
|
element. We use this observation to group the calls for ~setDOMProps~
|
|
and ~renderChildren~. Choosing when to append a new DOM element to the
|
|
container is also part of the heuristics. If we can reuse an existing
|
|
DOM element then we do, but if the element type has changed or if
|
|
there was no corresponding existing DOM element then and only then do
|
|
we append a new DOM element. This ensures the actual DOM tree isn't
|
|
being replaced every time we render, only the elements that change are
|
|
replaced.
|
|
|
|
In the real React, when a new DOM element is appended to the DOM tree,
|
|
React would invoke ~componentDidMount~ or schedule ~useEffect~.
|
|
|
|
Next up we'll go through all the auxiliary methods that complete the
|
|
implementation.
|
|
|
|
Removing a DOM element is straightforward; we just ~removeChild~ on
|
|
the parent element. Before removing the element, React would invoke
|
|
~componentWillUnmount~ and schedule the cleanup function for
|
|
~useEffect~.
|
|
|
|
#+BEGIN_SRC javascript
|
|
function removeDOMElement(prevElement) {
|
|
prevElement.parent.removeChild(prevElement.domElement);
|
|
}
|
|
#+END_SRC
|
|
|
|
In creating a new DOM element we just need to branch if we are
|
|
creating a text element since the browser API differs slightly. We
|
|
also populate the text element's value as the API requires the first
|
|
argument to be specified even though later on when we set props we
|
|
will set it again. This is where React would invoke
|
|
~componentWillMount~ or schedule ~useEffect~.
|
|
|
|
#+BEGIN_SRC javascript
|
|
function createDOMElement(element) {
|
|
return element.type === 'TEXT' ?
|
|
document.createTextNode(element.props.nodeValue) :
|
|
document.createElement(element.type);
|
|
}
|
|
#+END_SRC
|
|
|
|
To set the props on an element, we first clear all the existing props
|
|
and then loop through the current props, setting them accordingly. Of
|
|
course, we filter out the ~children~ prop since we use that elsewhere
|
|
and it isn't intended to be set directly.
|
|
|
|
#+BEGIN_SRC javascript
|
|
function setDOMProps(element, domElement, prevElement) {
|
|
if (prevElement) {
|
|
Object.keys(prevElement.props)
|
|
.filter((key) => key !== 'children')
|
|
.forEach((key) => {
|
|
domElement[key] = ''; // clear prop
|
|
});
|
|
}
|
|
Object.keys(element.props)
|
|
.filter((key) => key !== 'children')
|
|
.forEach((key) => {
|
|
domElement[key] = element.props[key];
|
|
});
|
|
}
|
|
#+END_SRC
|
|
|
|
#+begin_note
|
|
React is more intelligent about only updating or removing props that
|
|
need to be updated or removed.
|
|
#+end_note
|
|
|
|
#+begin_warning
|
|
This algorithm for setting props does not correctly handle events,
|
|
which must be treated specially. For this exercise that detail is not
|
|
important and we leave it out for simplicity.
|
|
#+end_warning
|
|
|
|
For rendering children we use two loops. The first loop removes any
|
|
elements that are no longer being used. This would happen when the
|
|
number of children is decreased. The second loop starts at the first
|
|
child and then iterates through all of the children of the parent
|
|
element, calling ~render_internal~ on each child. When
|
|
~render_internal~ is called the corresponding previous element in that
|
|
position is passed to ~render_internal~, or ~undefined~ if there is no
|
|
corresponding element, like when the list of children has grown.
|
|
|
|
#+BEGIN_SRC javascript
|
|
function renderChildren(element, domElement, prevElement = { props: { children: [] }}) {
|
|
const elementLen = element.props.children.length;
|
|
const prevElementLen = prevElement.props.children.length;
|
|
// remove now unused elements
|
|
for (let i = elementLen; i < prevElementLen - elementLen; i++) {
|
|
removeDOMElement(element.props.children[i]);
|
|
}
|
|
// render existing and new elements
|
|
return element.props.children.map((child, i) => {
|
|
const prevChild = i < prevElementLen ? prevElement.props.children[i] : undefined;
|
|
return render_internal(child, domElement, prevChild);
|
|
});
|
|
}
|
|
#+END_SRC
|
|
|
|
It's very important to understand the algorithm used here because this
|
|
is essentially what happens in React when incorrect keys are used,
|
|
like using a list index for a key. And this is why keys are so
|
|
critical to high performance (and correct) React code. For example, in
|
|
our algorithm here, if you removed an item from the front of the list
|
|
you may cause every element in the list to be created anew in the DOM
|
|
if the types no longer match up. Later on, in the chapter on keys, we
|
|
will update this algorithm to incorporate keys. It's actually only a
|
|
minor difference in determining which ~child~ gets paired with which
|
|
~prevChild~. Otherwise this is effectively the same algorithm React
|
|
uses when rendering lists of children.
|
|
|
|
#+CAPTION: Example of ~renderChildren~ 2nd loop when the 1st element has been removed. In this case the trees for all of the children will be torn down and rebuilt.
|
|
| i | child Type | prevChild Type |
|
|
|---+------------+----------------|
|
|
| 0 | span | div |
|
|
| 1 | input | span |
|
|
| 2 | - | input |
|
|
|
|
There are a few things to note here. First, it is important to pay
|
|
attention to when React will be removing a DOM element from the tree
|
|
and adding a new one as this is when the related lifecycle events or
|
|
hooks are invoked. And invoking those lifecycle methods or hooks, and
|
|
the whole process of tearing down and building up a component is
|
|
expensive. So again, if you use a bad key, like the algorithm here
|
|
simulates, you'll be hitting a major performance bottleneck since
|
|
React will not only be replacing DOM elements in the browser but also
|
|
tearing down and rebuilding the trees of child components.
|
|
|
|
** Fibers
|
|
|
|
The actual React implementation used to look very similar to what
|
|
we've built so far, but with React 16 this has changed dramatically
|
|
with the introduction of Fibers. Fibers are a name that React gives to
|
|
discrete units of work during the render process. And the React
|
|
reconciliation algorithm was changed to be based on small units of
|
|
work instead of one large, potentially long-running call to
|
|
~render~. This means that React is now able to process just part of
|
|
the render phase, pause to let the browser take care of other things,
|
|
and resume again. This is the underlying change the enables the
|
|
experimental Concurrent Mode as well as running most hooks without
|
|
blocking the render.
|
|
|
|
But even with such a large change, the underlying algorithms for
|
|
deciding how and when to render components is the same. And when not
|
|
running in Concurrent Mode the effect is still the same as React does
|
|
the render phase in one block still. So using a simplified
|
|
interpretation that doesn't include all the complexities of breaking
|
|
up the process in to chunks enables us to see more clearly how the
|
|
process as a whole works. At this point bottlenecks are much more
|
|
likely to occur from the underlying algorithms and not from the Fiber
|
|
specific details. In the chapter on Concurrent Mode we will learn more
|
|
about Fibers.
|
|
|
|
** Putting it all together
|
|
|
|
Throughout the rest of the book we will be building on and using our
|
|
React implementation so it would be helpful to see it all put together
|
|
and working. At this point the only thing left to do is to create some
|
|
components and use them!
|
|
|
|
#+BEGIN_SRC javascript
|
|
const SayNow = ({ dateTime }) => {
|
|
return ['h1', {}, [`It is: ${dateTime}`]];
|
|
};
|
|
|
|
const App = () => {
|
|
return ['div', { 'className': 'header' },
|
|
[SayNow({ dateTime: new Date() }),
|
|
['input', { 'type': 'submit', 'disabled': 'disabled' }, []]
|
|
]
|
|
];
|
|
}
|
|
|
|
render(createElement(App()), document.getElementById('root'));
|
|
#+END_SRC
|
|
|
|
We are creating two components, that output JSM, as we defined it
|
|
earlier. We create one component prop for the ~SayNow~ component:
|
|
~dateTime~. It gets passed from the ~App~ component. The ~SayNow~
|
|
component prints out the ~DateTime~ passed in to it. You might notice
|
|
that we are passing props the same way one does in the real React, and
|
|
it just works!
|
|
|
|
The next step is to call render multiple times.
|
|
|
|
#+BEGIN_SRC javascript
|
|
setInterval(() =>
|
|
render(createElement(App()), document.getElementById('root')),
|
|
1000);
|
|
#+END_SRC
|
|
|
|
If you run the code above you will see the DateTime display being
|
|
updated every second. And if you watch in your dev tools or if you
|
|
profile the run you will see that the only part of the DOM that gets
|
|
updated or replaced is the part that changes (aside from the DOM
|
|
props). We now have a working version of our own React.
|
|
|
|
#+begin_note
|
|
This implementation is designed for teaching purposes and has some
|
|
known issues and bugs, like always updating the DOM props, along with
|
|
other things. Fundamentally, it functions the same as React but if you
|
|
wanted to use it in a more production setting it would take a lot more
|
|
development.
|
|
#+end_note
|
|
|
|
** Conclusion
|
|
|
|
Of course our version of React elides over many details that React
|
|
must contend with, like starting a re-render from where state changes
|
|
and event handlers. For understanding how to build high-performance
|
|
React applications, however, the most important piece to understand is
|
|
how and when React renders components, which is what we have learned
|
|
in creating our own mini version of React.
|
|
|
|
At this point you should have an understanding of how React works. In
|
|
the rest of the book we are going to be refining this model and
|
|
looking at practical applications of it so that we are prepared to
|
|
build high performance React applications and diagnose any
|
|
bottlenecks.
|