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@ -1498,6 +1498,24 @@ class Moving extends React.Component {
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}
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}
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class Action extends React.Component {
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class Action extends React.Component {
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state = {
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bertChoice: 'nothing'
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}
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setBertChoice = (e) => {
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this.setState({ bertChoice: e.target.value });
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}
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bertSubmit = (e) => {
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e.preventDefault();
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if (this.state.bertChoice === 'accept') {
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buyUncleBert();
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this.props.showNextAction();
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} else if (this.state.bertChoice === 'deny') {
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this.props.showNextAction();
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}
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}
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render() {
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render() {
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let view, buttons;
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let view, buttons;
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const { currentPlayer } = this.props;
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const { currentPlayer } = this.props;
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@ -1522,39 +1540,51 @@ class Action extends React.Component {
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buttons = (<Button onClick={() => this.props.showNextAction()}>Continue</Button>);
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buttons = (<Button onClick={() => this.props.showNextAction()}>Continue</Button>);
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break;
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break;
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case 'farmers-fate':
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case 'farmers-fate':
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view = (
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view = (
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<div className='game-card'>
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<div className='game-card'>
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<GroupBox title={fateCard}>
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<GroupBox title={fateCard}>
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<div className='card'
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<div className='card'
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dangerouslySetInnerHTML={{ __html: this.props.ui.actionValue }} />
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dangerouslySetInnerHTML={{ __html: this.props.ui.actionValue }} />
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</GroupBox>
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</GroupBox>
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</div>
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</div>
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);
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);
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buttons = (<Button onClick={() => this.props.showNextAction()}>Continue</Button>);
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buttons = (<Button onClick={() => this.props.showNextAction()}>Continue</Button>);
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break;
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break;
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case 'ff-uncle-bert':
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case 'ff-uncle-bert':
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const ffButtons = (
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const { cash } = this.props.player;
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<Fragment>
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const ffButtons = (
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{this.props.player.cash >= 10000 ? (
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<>
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<Button onClick={() => { buyUncleBert(); this.props.showNextAction(); }}>
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{cash < 10000 ? (
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Yes, take over for $10,000!
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<p>
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</Button>
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<Button onClick={() => this.props.showScreen(SCREENS.loans)}>Raise ${formatMoney(10000 - cash)} Now</Button>
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) : (<Fragment />)}
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</p>
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<Button onClick={() => this.props.showNextAction()}>
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) : (<></>)}
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No, continue on
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<form onSubmit={this.bertSubmit}>
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</Button>
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<label>
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</Fragment>
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<input type="radio" name="bert" value="accept" onClick={this.setBertChoice} />
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);
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Yes, take over for $10,000!
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</label>
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<label>
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<input type="radio" name="bert" value="deny" onClick={this.setBertChoice} />
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No, continue on
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</label>
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<Button type="submit" disabled={this.state.bertChoice === 'nothing' || this.state.bertChoice === 'accept' && cash < 10000}>Submit</Button>
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</form>
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</>
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);
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view = (
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view = (
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<GroupBox title={`Uncle Bert's inheritance`}>
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<GroupBox title={`Uncle Bert's inheritance`}>
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<div className='center'>
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<div className='center'>
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<p>
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<p>
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{currentPlayer.cash >= 10000 ?
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{currentPlayer.cash >= 10000 ?
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`You have enough cash to take over Uncle Bert's farm!` :
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`You have enough cash to take over Uncle Bert's farm!` :
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`You must raise another $` +
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(
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formatMoney(10000 - currentPlayer.cash) +
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<>
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` to be able to take over Uncle Berts farm!`
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You must raise another $
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}
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{formatMoney(10000 - currentPlayer.cash) + ' '}
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to be able to take over Uncle Berts farm!
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</>
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)}
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</p>
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</p>
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<p>
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<p>
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{(this.props.player.name === this.props.game.currentPlayer) ?
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{(this.props.player.name === this.props.game.currentPlayer) ?
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