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@ -357,7 +357,7 @@ class PlayerTurnContainer extends React.Component {
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render() {
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render() {
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let view;
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let view;
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const player = this.props.player,
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const { player, ui } = this.props,
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worth = netWorth(player),
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worth = netWorth(player),
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auditButton = (this.props.game.calledAudit === false && worth >= this.props.game.settings.auditThreshold) ? (
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auditButton = (this.props.game.calledAudit === false && worth >= this.props.game.settings.auditThreshold) ? (
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<Button onClick={audit}>Call Audit</Button>) : '';
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<Button onClick={audit}>Call Audit</Button>) : '';
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@ -401,10 +401,25 @@ class PlayerTurnContainer extends React.Component {
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Watch {this.props.game.currentPlayer}'s turn
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Watch {this.props.game.currentPlayer}'s turn
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</Button>);
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</Button>);
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}
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}
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const space = ui.playerSpaces[player.color];
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return (
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return (
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<Row>
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<Row>
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<Col width='12'>
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<Col width='12'>
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<div className='turn-container'>
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<div className='turn-container'>
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{ space >= 9 && space <= 14 ? (
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<>
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<div>
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Recommendation:
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</div>
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<div>
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<Button className="tiny"
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onClick={() => this.props.showScreen(SCREENS.cards)}>
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Complete Purchasing
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</Button> before next roll
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</div>
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<br />
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</>
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) : (<></>)}
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{view}
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{view}
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</div>
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</div>
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</Col>
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</Col>
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@ -2213,6 +2228,11 @@ class Card extends React.Component {
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</Col>
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</Col>
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</Row>
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</Row>
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) : (<></>)}
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) : (<></>)}
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<Row collapse='true'>
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<Col width="12">
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<label className="small-text"><input type="checkbox" /> Reveal for trading</label>
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</Col>
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</Row>
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</form>
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</form>
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</div>); break;
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</div>); break;
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