diff --git a/assets/img/cake.svg b/assets/img/cake.svg new file mode 100644 index 0000000..c80f899 --- /dev/null +++ b/assets/img/cake.svg @@ -0,0 +1,45 @@ + +image/svg+xml \ No newline at end of file diff --git a/src/components/farm/Board.jsx b/src/components/farm/Board.jsx index f9a3143..74386ee 100644 --- a/src/components/farm/Board.jsx +++ b/src/components/farm/Board.jsx @@ -47,7 +47,8 @@ import { setSelectedCard, setMessagePanelSpace, setMPDims, movePlayer, setMovingSkip } from './actions.js' import { buy, roll, endTurn, loan, trade, submitTradeAccept, submitTradeDeny, submitTradeCancel, audit, - buyUncleBert, skip, endAiTurn, startGame } from './interface.js' + buyUncleBert, skip, endAiTurn, startGame, readyToStart, + leaveGame } from './interface.js' function netWorth(player) { return ((player.assets.hay + player.assets.grain) * 2000) + @@ -1810,6 +1811,11 @@ class AlertOverlay extends React.Component { this.hide(e); this.props.handler(); } + + cancelButtonClick = e => { + e.preventDefault(); + this.props.cancelHandler(); + } // render() { @@ -1823,7 +1829,17 @@ class AlertOverlay extends React.Component {
{this.props.children}
- +
+ + {this.props.cancelButtonText ? ( + <> + {' '} + + + ): (<>)} +
{!this.props.preventHiding ? (close) : (<>)}
@@ -1916,6 +1932,44 @@ class Info extends React.Component { } } +class StartGame extends React.Component { + render() { + const { auditThreshold, downPayment, loanInterest, maxDebt, startingOtbs, startingCash, startingDebt } = this.props.game.settings; + const { name } = this.props.game; + return ( + <> +

Lobby

+

+ Game: {name} +

+

Players

+ +

Game Settings

+ + + + ); + } +} + const SCREENS = { summary: 'summary', misc: 'misc', farms: 'farms', cards: 'cards', trade: 'trade', loans: 'loans', action: 'action', info: 'info', error: 'error' }; @@ -1933,7 +1987,8 @@ class BoardApp extends React.Component { screen: SCREENS.summary, card: props.ui.card, timerId: false, - currentPlayer: this.props.player + currentPlayer: this.props.player, + readyToStart: false }; this.myRef = React.createRef(); this.actionRef = React.createRef(); @@ -2038,6 +2093,11 @@ class BoardApp extends React.Component { } } + startGameToggleReady = () => { + this.setState(state => { return { readyToStart: !state.readyToStart }; }); + readyToStart(); + } + render() { let alertOverlay; const alert = this.props.ui.unhandledAlert; @@ -2079,21 +2139,16 @@ class BoardApp extends React.Component { alertHandled={this.props.alertHandled} buttonText='Start Game' hideHandler={() => 'nothing'} + cancelButtonText='Leave Game' + cancelHandler={leaveGame} + cancelDisabled={this.state.readyToStart} preventHiding={true} + disabled={!this.props.game.readyToStart} handler={startGame}> - -

Pre Game

-

When all players have joined click 'Start Game'!

-

Players

- -
+ ); } else if (alert && alert.type === ALERTS.proposedTrade) { diff --git a/src/components/farm/interface.js b/src/components/farm/interface.js index 635b106..ff98acf 100644 --- a/src/components/farm/interface.js +++ b/src/components/farm/interface.js @@ -31,7 +31,7 @@ import { itemCard, fateCard } from 'game.js' export { initialize, buy, roll, endTurn, loan, trade, submitTradeAccept, submitTradeDeny, submitTradeCancel, audit, handleMessage, nextAction, buyUncleBert, actionsFinished, skip, endAiTurn, - startGame } + startGame, readyToStart, leaveGame } let store; let movingTimer = 0; @@ -46,6 +46,9 @@ function handleMessage(evt) { return; } batch(() => { + if (data.event === 'left-game') { + window.location.href = window.location.pathname; + } if (data.game.state === GAME_STATES.preGame) { store.dispatch(alert(ALERTS.preGame, '', 'pre-game')); } @@ -80,7 +83,7 @@ function handleMessage(evt) { store.dispatch(movePlayer(data.player.space, -1, data.player.color)); store.dispatch(setHarvestTable(data.harvestTable)); } - // new player(s) added to game, put them on the board + // player(s) added or removed from game, put them on the board if (data.game.otherPlayers.length !== store.getState().farm.game.otherPlayers.length) { const otherPlayers = store.getState().farm.game.otherPlayers; const newPlayers = data.game.otherPlayers.filter( @@ -199,6 +202,14 @@ function startGame() { sendCommand({ type: 'start-game' }); } +function readyToStart() { + sendCommand({ type: 'ready-to-start' }); +} + +function leaveGame() { + sendCommand({ type: 'leave-game' }); +} + // TODO share with Board.jsx // http://stackoverflow.com/questions/149055 function formatMoney(n) { diff --git a/src/components/farm/reducers.js b/src/components/farm/reducers.js index 865130b..0196ff0 100644 --- a/src/components/farm/reducers.js +++ b/src/components/farm/reducers.js @@ -105,10 +105,15 @@ const initialState = { state: GAME_STATES.preTurn, turn: 0, oldMessages: [], + name: '', settings: { downPayment: 0.2, loanInterest: 0.2, maxDebt: 50000, - auditThreshold: 250000 } + auditThreshold: 250000, + startingOtbs: 2, + startingCash: 5000, + startingDebt: 5000 }, + readyToStart: false }, ui: { card: { type: 'no-card', contents: '', total: 0 }, cards: [], diff --git a/src/server/db.scm b/src/server/db.scm index 17138e6..417207d 100644 --- a/src/server/db.scm +++ b/src/server/db.scm @@ -127,6 +127,11 @@ (exec (sql db "insert into user_games(user_id, game_id) values (?, ?);") user-id game-id))) +(define (db-remove-user-game user-id game-id) + (with-db (db) + (exec (sql db "delete from user_games where user_id=? and game_id=?;") + user-id game-id))) + (define (db-fetch-user-games user-id) (with-db (db) (query fetch-column diff --git a/src/server/farm.scm b/src/server/farm.scm index 7cc723e..53370d2 100644 --- a/src/server/farm.scm +++ b/src/server/farm.scm @@ -127,7 +127,8 @@ (mutex initform: (make-mutex 'player) accessor: player-mutex) (harvesting initform: #f accessor: player-harvesting) (hay-doubled initform: #f accessor: player-hay-doubled) - (corn-doubled initform: #f accessor: player-corn-doubled))) + (corn-doubled initform: #f accessor: player-corn-doubled) + (ready-to-start initform: #f accessor: player-ready-to-start))) (define-class () ((processing-turn initform: #f accessor: ai-processing-turn))) @@ -564,11 +565,19 @@ #f)) (state . ,(symbol->string (game-state g))) (turn . ,(game-turn g)) + (name . ,(game-name g)) (settings . ((downPayment . ,(game-setting 'down-payment g)) (loanInterest . ,(game-setting 'loan-interest g)) (maxDebt . ,(game-setting 'max-debt g)) (auditThreshold . ,(game-setting 'audit-threshold g)) - (trade . ,(game-setting 'trade g)))))))) + (startingOtbs . ,(game-setting 'starting-otbs g)) + (startingCash . ,(game-setting 'starting-cash g)) + (startingDebt . ,(game-setting 'starting-debt g)) + (trade . ,(game-setting 'trade g)))) + (readyToStart . ,(fold (lambda (p r) + (and (player-ready-to-start p) r)) + #t + (game-players g))))))) (define (buy-crop crop unnormalized-crop amount cash-value player game) (let ((total-cost (* amount (alist-ref unnormalized-crop @@ -1424,6 +1433,41 @@ (session-set! (sid) 'game-id #f) (session-set! (sid) 'user-id #f) (create-start-response "start-init")) + ((string=? type "ready-to-start") + (safe-set! (player-ready-to-start (*player*)) (not (player-ready-to-start (*player*)))) + (message-players! (*game*) (*player*) '() type: "update") + (create-ws-response (*player*) "update" '())) + ((string=? type "kick-player") + (let ((kicked-player (find (lambda (p) + (equal? (player-name p) (alist-ref 'name msg))) + (game-players (*game*))))) + (safe-set! (game-colors (*game*)) + (cons (player-color kicked-player) (game-colors (*game*)))) + (safe-set! (game-otbs (*game*)) + (append (game-otbs (*game*)) + (player-otbs kicked-player))) + (safe-set! (game-players (*game*)) + (filter (lambda (p) + (eq? p kicked-player)) + (game-players (*game*)))) + (db-remove-user-game (player-user-id kicked-player) (game-id (*game*)))) + (message-players! (*game*) (*player*) '() type: "update") + (create-ws-response (*player*) "update" '())) + ((string=? type "leave-game") + (safe-set! (game-colors (*game*)) + (cons (player-color (*player*)) (game-colors (*game*)))) + (safe-set! (game-otbs (*game*)) + (append (game-otbs (*game*)) + (player-otbs (*player*)))) + (safe-set! (game-players (*game*)) + (filter (lambda (p) + (not (eq? p (*player*)))) + (game-players (*game*)))) + (when (not (null? (game-players (*game*)))) + (safe-set! (game-current-player (*game*)) (car (game-players (*game*))))) + (db-remove-user-game (player-user-id (*player*)) (game-id (*game*))) + (message-players! (*game*) (*player*) '() type: "left-game") + (create-ws-response (*player*) "left-game" '())) ((string=? type "start-game") (safe-set! (game-state (*game*)) 'pre-turn) (db-update-game (game-id (*game*)) (symbol->string (game-state (*game*))) diff --git a/src/style.scss b/src/style.scss index df63c66..ecc8bbe 100644 --- a/src/style.scss +++ b/src/style.scss @@ -798,6 +798,8 @@ $trade-margin: 3rem; color: white; } .alert-overlay-contents { + max-height: 90vh; + overflow: auto; background: $light-color; padding: 2rem; display: flex;