diff --git a/src/components/start/Start.jsx b/src/components/start/Start.jsx
deleted file mode 100644
index 2966516..0000000
--- a/src/components/start/Start.jsx
+++ /dev/null
@@ -1,94 +0,0 @@
-// Copyright 2020 Thomas Hintz
-//
-// This file is part of the Alpha Centauri Farming project.
-//
-// The Alpha Centauri Farming project is free software: you can
-// redistribute it and/or modify it under the terms of the GNU General
-// Public License as published by the Free Software Foundation, either
-// version 3 of the License, or (at your option) any later version.
-//
-// The Alpha Centauri Farming project is distributed in the hope that
-// it will be useful, but WITHOUT ANY WARRANTY; without even the
-// implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
-// PURPOSE. See the GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with the Alpha Centauri Farming project. If not, see
-// .
-
-import React, { Fragment } from 'react'
-import { connect } from 'react-redux'
-
-import { GroupBox, Row, Col } from '../widgets.jsx'
-import { startOrJoinGame } from './actions.js'
-
-const JoinGameScreens = { list: 'list', details: 'details' };
-
-class JoinGameComp extends React.Component {
- constructor(props) {
- super(props);
- this.state = {
- screen: JoinGameScreens.list,
- game: null
- };
- }
-
- handleClickGame = game => {
- this.setState({ screen: JoinGameScreens.details,
- game: game
- });
- }
-
- handleBack = e => {
- this.setState({ screen: JoinGameScreens.list });
- }
-
- handleJoinAsExisting = e => {
- this.props.startOrJoinGame({ type: 'join-as-existing',
- playerName: e.target.text,
- gameName: this.state.game.name });
- }
-
- render() {
- return (
-
-
-
- {this.state.screen === JoinGameScreens.list ?
- ()
- : (
- back to games
- Game: {this.state.game.name}
- Join as existing player:
-
- {this.state.game.players.map((p, i) =>
- (-
-
- {p}
-
-
))}
-
-
- )}
-
-
-
- );
- }
-}
-
-const JoinGame = connect(
- null,
- { startOrJoinGame }
-)(JoinGameComp)