diff --git a/assets/game/acf/game.js b/assets/game/acf/game.js
index 82cde34..9987aac 100644
--- a/assets/game/acf/game.js
+++ b/assets/game/acf/game.js
@@ -44,7 +44,7 @@ export const spaceContent =
'License expired. Head back to the second week in January.',
'Frugivore swarm forces you to cover fruit. PAY $2000 if you own fruit.',
`Finished plowing. Time for Apple pie. Draw ${itemCardShort}`,
- 'Corn in without major solar flare. Yield is doubled this year.',
+ 'Birthday bonus! And corn in without major solar flare. Yield is doubled this year.',
'Winds continue. Work halts. PAY $500.',
'AI malfunction. PAY $1000.',
'Dust storms head south. COLLECT $500.',
diff --git a/src/components/farm/Board.jsx b/src/components/farm/Board.jsx
index 04f422c..5fea180 100644
--- a/src/components/farm/Board.jsx
+++ b/src/components/farm/Board.jsx
@@ -22,6 +22,7 @@ import CowImg from './../../../assets/img/cow.svg'
import HayImg from './../../../assets/img/hay.svg'
import WheatImg from './../../../assets/img/wheat.svg'
import TractorImg from './../../../assets/img/tractor-icon.svg'
+import CakeImg from './../../../assets/img/cake.svg'
import TractorFullImg from './../../../assets/img/tractor-with-spikes.svg'
import HarvesterImg from './../../../assets/img/harvester.svg'
import VolcanoImg from './../../../assets/img/volcano2.gif'
@@ -50,17 +51,17 @@ import { buy, roll, endTurn, loan, trade, submitTradeAccept,
function netWorth(player) {
return ((player.assets.hay + player.assets.grain) * 2000) +
- (player.assets.fruit * 5000) +
- (player.assets.cows * 500) +
- ((player.assets.harvester + player.assets.tractor) * 10000) +
+ (player.assets.fruit * 5000) +
+ (player.assets.cows * 500) +
+ ((player.assets.harvester + player.assets.tractor) * 10000) +
player.displayCash - player.debt;
}
function assetsValue(player) {
return ((player.assets.hay + player.assets.grain) * 2000) +
- (player.assets.fruit * 5000) +
- (player.assets.cows * 500) +
- ((player.assets.harvester + player.assets.tractor) * 10000);
+ (player.assets.fruit * 5000) +
+ (player.assets.cows * 500) +
+ ((player.assets.harvester + player.assets.tractor) * 10000);
}
function getElementValue(id) {
@@ -282,6 +283,10 @@ class PlayerResources extends React.Component {