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farm/src/server/db.scm

140 lines
4.4 KiB
Scheme

(use sql-de-lite crypt)
(define *db* "/home/tjhintz/db")
(define-syntax with-db
(syntax-rules ()
((_ (var) body ...)
(call-with-database *db*
(lambda (var)
body ...)))))
(define (create-tables)
(with-db (db)
(exec (sql db "create table users(id INTEGER PRIMARY KEY, username TEXT, email TEXT, password TEXT, salt TEXT);"))
(exec (sql db "create table sessions(bindings TEXT, session_id TEXT PRIMARY KEY);"))
(exec (sql db "create table games(id INTEGER PRIMARY KEY, status TEXT, object TEXT, updated INTEGER);"))
(exec (sql db "create table players(id INTEGER PRIMARY KEY, object TEXT);"))
(exec (sql db "create table user_games(user_id INTEGER, game_id INTEGER);"))))
(define (db-session-set! sid bindings)
(with-db (db)
(exec (sql db "insert or replace into sessions(bindings, session_id) values (?, ?);")
(with-output-to-string (lambda () (write bindings)))
sid)))
(define (db-session-ref sid)
(with-input-from-string
(or (alist-ref
'bindings
(with-db (db)
(query fetch-alist
(sql db "select * from sessions where session_id=?;")
sid)))
"#f")
read))
(define (add-user username email password)
(let ((salt (crypt-gensalt)))
(with-db (db)
(exec (sql db "insert into users(username, password, salt, email) values(?, ?, ?, ?);")
username (crypt password salt) salt email)
(last-insert-rowid db))))
(define (fetch-user username)
(with-db (db)
(query fetch-alist
(sql db "select * from users where username=?;")
username)))
(define (fetch-user-by-id id)
(with-db (db)
(query fetch-alist
(sql db "select * from users where id=?;")
id)))
(define (valid-password? username password)
(and-let* ((user (fetch-user username))
(_ (if (null? user)
(begin (crypt password "$2a$12$OW1wyLclJvq.PIxgoHCjdu")
#f)
#t)))
(string=? (crypt password (alist-ref 'salt user))
(alist-ref 'password user))))
(define (alist->string alist)
(with-output-to-string (lambda () (write alist))))
(define (string->alist s)
(with-input-from-string s read))
(define (db-add-game status object)
(with-db (db)
(exec (sql db "insert into games(status, object, updated) values (?, ?, ?);")
status (alist->string object) (current-seconds))
(last-insert-rowid db)))
(define (db-update-game id status object)
(with-db (db)
(exec (sql db "replace into games(id, status, object, updated) values (?, ?, ?, ?);")
id status (alist->string object) (current-seconds))))
(define (db-fetch-game id)
(string->alist
(with-db (db)
(query fetch-value
(sql db "select object from games where id=?;")
id))))
(define (db-fetch-open-games)
(map
string->alist
(with-db (db)
(query fetch-column
(sql db "select object from games where status=? order by updated desc;")
"pre-game"))))
(define (db-fetch-game-row id)
(let ((res
(with-db (db)
(query fetch-alist
(sql db "select * from games where id=?;")
id))))
`((id . ,(alist-ref 'id res))
(status . ,(alist-ref 'status res))
(object . ,(string->alist (alist-ref 'object res))))))
(define (db-add-player object)
(with-db (db)
(exec (sql db "insert into players(object) values (?);")
(alist->string object))
(last-insert-rowid db)))
(define (db-update-player id object)
(with-db (db)
(exec (sql db "replace into players(id, object) values (?, ?);")
id (alist->string object))))
(define (db-fetch-player id)
(string->alist
(with-db (db)
(query fetch-value
(sql db "select object from players where id=?;")
id))))
(define (db-add-user-game user-id game-id)
(with-db (db)
(exec (sql db "insert into user_games(user_id, game_id) values (?, ?);")
user-id game-id)))
(define (db-remove-user-game user-id game-id)
(with-db (db)
(exec (sql db "delete from user_games where user_id=? and game_id=?;")
user-id game-id)))
(define (db-fetch-user-games user-id)
(with-db (db)
(query fetch-column
(sql db "select game_id from user_games join games on user_games.game_id=games.id where user_games.user_id=? and not games.status=? order by updated desc;")
user-id "finished")))